2018 Release Notes

January 1 v0.79

 * Car saving system should be fully functional
 * Fixed the weird GUI that displays how much ammo you have left when a gun is equipped
 * It's now possible to distinguish different tracer colors when in your inventory
 * Game should no longer fail to load if you had certain items
 * You can pay shekels to get out of jail early

January 4 v0.80

 * Added flashlight
 * Added backend support for nonguns

January 13 v0.81

 * Added doors
 * Changed model for ATM and shops

January 14 v0.82

 * Added a tutorial

January 15 v0.83

 * Fixed guns being duplicated on spawn

January 17 v0.84

 * Added Ballistic Glass
 * Modified reputation system
 * Added mechanic building
 * Forces new players to view tutorial

January 17 v0.85

 * Added binoculars
 * Attempt to fix what the last update broke

January 17 v0.86

 * Unknown

March 16 v0.87

 * Disabled webhooks and made game playable again

March 18 v0.88

 * Added better models for some ammo types
 * Added Stamina
 * Added Combat Logging Prevention
 * Added better binoculars model

March 20 v0.89

 * Decorated map
 * Combat Logging now warns players
 * Attempt to fix inventory collecting bug

March 20 v0.90

 * Assorted decorative items no longer collectable
 * Binoculars now save

April 11 v0.91

 * Added AK-47
 * Fixed anchored ammo

April 13 v0.92

 * Attempt to fix stuck loading screen
 * Vastly improved gun animation replication
 * Fixed floating Mosin bolt handle
 * Added basic resting and sprinting animation for long guns
 * Added fire selector GUI
 * Removed G19 auto function
 * Updated police kiosk in tutorial
 * Removed text from stamina GUI
 * No longer shows combat logging warning after respawning in the same play session

April 14 v0.93

 * Fixed stuck loading screen

May 6 v0.94

 * Fixed AK-47 mags not loading
 * Fixed noncancollide cabin door
 * Fixed police station being collectable
 * Fixed webhooks
 * Fixed police station being collectable
 * Camera now zooms slightly when aiming
 * Guns now make a sound when changing fire mode

May 15 v0.95

 * Fixed being able to deposit/withdraw negative cash
 * Changed to another webhook proxy provider
 * Fixed anchored 12 Gauge ammo
 * Fixed fixed-mag and magless guns
 * Fixed G17 and reduced it's recoil
 * Leaves no longer affect bullets
 * Added street lights
 * Can no longer view storage or repair vehicles while inside them
 * Attempted fix for "escort train"
 * Added many ammo options
 * Added HK45C
 * Added TEC-9
 * Fixed Sawn-off being able to fire extremely fast / while reloading

May 17 v0.96

 * Fixed HK45C not saving
 * Fixed game breaking when attempting to load .45 ACP ammo
 * Fixed TEC-9 being held too far away when aiming
 * Fixed webhooks
 * Must now be in proximity to the vehicle a player is attempting to interact with
 * Notifies whether or not someone pays the fine or allows you to search them
 * Displays reputation
 * Street lights can now be shot out
 * Added randomness to rep thresholds
 * Used cars spawn with 4 wheels and a working engine

June 10 v0.97

 * Reputation is now rounded, and has been moved
 * Cars should now be impoundable after 10 minutes of not being driven
 * Renamed shekels to tokens
 * Can no longer duplicate cars when reclaiming them
 * Increased security
 * Disabled recoil replication, which fixed the G17 view for others
 * Changed TEC-9 sound
 * Reduced HK45C price from 700 to 600
 * Fixed something not being properly destroyed
 * Binoculars now work on spawn
 * Fixed bug that happened when confiscating weapons
 * Changed .45 ACP box color
 * Changed HK45C mag model
 * Can no longer zoom out to third person while looking through binoculars
 * Items are now in proper sentence case when foraging
 * Jump limiter reduced to 0.8 seconds
 * Added Shekel Berry bush
 * Map upgrade
 * Improved gun animation performance for low-end computers
 * Can now reload guns by pressing R
 * Made TEC-9 automatic
 * Reduced TEC-9 damage
 * Increased TEC-9 rate of fire
 * Using first aid items now takes time
 * Select fire weapons now default to automatic
 * Lights on cars can now be broken
 * Added an option to improve performance on low end computers

June 18 v0.98 (Vehicle Update)

 * All new car chassis script
 * Added honking ability
 * Added car alarm
 * Added M1911A1
 * Added Welrod Mk II
 * Added ping test feature, bound to \
 * Added ability to escape a restraint while being escorted
 * Added sulfur ore and cave mushrooms
 * Expanded map
 * Locking a car now instantly removes access from anyone who might be interacting with it
 * You are now notified if someone takes something from your inventory
 * Dynamic timer for doing things like foraging or using medical supplies
 * Corrected Guapton police kiosk location name
 * Changed models for loose rounds
 * Changed some boxed ammo models
 * Reduced the 50 round 7.62x39mm boxes to 40 round
 * Adjusted combat logging prevention to disallow players from logging while unconscious
 * Fixed used cars spawning with unbreakable glass
 * Fixed engine type with used cars
 * Fixed new player's camera not working properly
 * Fixed multiple-bulb streetlights
 * Fixed backend door handler with new physics
 * Fixed being able to use multiple first aid items at the same time
 * Fixed tracer colors not displaying in vehicle storage and search
 * Fixed being able to do stuff like collect while in a car
 * Fixed car doors opening for people without a key when locked
 * Fixed being able to search yourself while in a car
 * Fixed not being notified that your inventory is full while searching people

July 23 v0.99

 * Uploaded it wrong smh

July 26 v1.00 (Stepping Stone Update)
Continue to 2019 Release Notes
 * Added a hidden basic mouse sensitivity adjustment
 * Added a notification displaying the progress of someone giving you medical treatment
 * Added VS-MK2 and M15 landmines
 * Added bomb defusal kit
 * Added a blur when sprinting
 * Added sun rays
 * Welrod mag now uses the correct model
 * Increased EMS pay
 * Applying first aid to someone now cancels if they die before it completes
 * Webhooks will no longer send the same exact message twice in a row
 * Stamina bar now turns red when you can't start sprinting
 * It's now possible to cancel using an item, such as a medkit
 * Bandages now heal you a little bit
 * Updated tutorial
 * Stamina is now only depleted when actually moving
 * Increased car steering sensitivity
 * Reduced car turning radius
 * Made cars heavier
 * Reduced the likelihood of webhooks breaking
 * Changed model for first aid kit, handcuffs, key, Welrod, AK-47, TEC-9, M1911A1, and flashlight
 * Can no longer reset when restrained or unconscious >:)
 * Car alarms now flash the lights
 * Changed gravity to mimic reality
 * Changed walkspeed
 * Improved ballistic system
 * Fixed car alarm going off if the car is on
 * Fixed sulphur ore being anchored
 * Fixed sulphur ore and cave mushrooms not saving
 * Fixed license plates from being collectable
 * Fixed shop GUI not closing when walking away
 * Fixed cars not damaging or taking damage from cars
 * Fixed combat log message being displayed after leaving while dead
 * Fixed third person shooting
 * Fixed some gun GUI glitches
 * Fixed being kicked from a job shortly after being hired
 * Fixed not losing your gun license if you weren't a police officer
 * Fixed webhooks
 * Fixed remote interaction glitch
 * Fixed shot out car wheels screeching while driving
 * Fixed the glitch that wasted ammo when topping off a mag
 * Fixed multiple people being able to forage when there is only 1 item left
 * Fixed restrained players breaking when the car is put away
 * Fixed the glitch that happens when you take someone's gun while they are holding it
 * Fixed aiming problems