2019 Release Notes

April 19 v1.009 (Stepping Stone Update Part 2)

 * Added background statistic collection
 * Added a referral bonus for first time players
 * Added ability to repair broken glass
 * Added ability to repair street lights
 * Added a small chance for street lights to burn out
 * Added repairman job
 * Added duct tape
 * Deploying landmines now increases reputation
 * Improved accuracy of value for items sold to junk shops
 * Improved accuracy of prices of used cars
 * Increased value of collectable resources
 * Increased difficulty of escaping handcuffs while being escorted or in a car
 * Increased pay for patrolling
 * Increased time a vehicle must be unused before it can be impounded
 * Increased damage AP does to ballistic glass
 * Increased menu performance and speed
 * Increased chances of escaping handcuffs if you have a key
 * Collecting or selling Cave Mushrooms give reputation
 * Changed "low resolution cash registers option" into "use plastic instead of glass"
 * Changed HK45C and bandage models
 * Changed how long notifications stay on screen
 * Reduced the amount of money you get for nothing
 * Reduced maximum camera zoom
 * Fixed not being able to use a magazine after loading a single bullet without firing it
 * Fixed purchased cars not saving automatically
 * Fixed car getting stuck to you after escaping handcuffs while inside a car
 * Fixed the notorious getting "Inventory is full" when trying to open a door occasionally
 * Fixed being able to apply first aid to someone who is fully healed
 * Fixed player animations occasionally being disabled while using a gun (edited)

July 10 v1.010

 * Fixed duct-tape escape not working
 * Reduced price of square stock metal
 * Hitting someone with a car now deals reputation
 * Fixed an exploitable bug relating to tasks
 * Attempted fix for bug that kills you repeatedly on spawn if you leave right before death
 * Tasks no longer disappear if you die
 * Fixed bullet collision on invisible parts
 * Overhauled M. Lester's Hacking Service
 * Adjusted base job pay
 * Fixed main menu sound
 * Reduced street light repair to 30 seconds
 * Added server verification for drop, pocket, and sell events
 * Added reputation penalty for buying/selling from/to illegal shops
 * Can no longer sell dill or cave mushrooms to the cash4junk
 * Improved efficiency of collectable resources

September 15 v1.011

 * Added a mechanic job
 * Fixed being able to impound cars immediately after they are spawned in
 * Fixed reputation not displaying on spawn
 * Fixed reputation possibly going negative when killing someone
 * Fixed a few issues relating to car save data
 * Reduced car insurance deductible to 200
 * Fixed revoked licenses not saving
 * Tutorial is now much smoother
 * Improved tutorial text
 * Shops now display if a product is bullets or a magazine
 * Police kiosk car registry searches no longer have to be a full match
 * Increased security for impounding vehicles
 * Increased car headlight distance
 * Fixed being able to spawn regularly in jail
 * Reduced car steering radius
 * Blood parts and bullet holes don't disappear as fast
 * Fixed characters being faster than normal when restrained
 * Fixed camera from glitching out when escorted
 * Added debounce for car impacting players
 * Reduced reputation penalty for vehicle-player impacts
 * Increased vehicle damage to players
 * Doubled bonus pay for arresting criminals
 * Increased bonus pay for treating players as an EMS worker
 * Slightly improved ballistic simulator
 * Fixed an error when escaping handcuffs
 * Adjusted sounds to better reflect real life volume
 * Added in-game help screen

December 24 v1.012

 * Added mechanic job
 * Cars don't start automatically when you get in the driver's seat
 * Pressing W in driver's seat starts the car if you have a key or hotwires it
 * Car lights no longer automatically turn off when you get out
 * Fixed a memory leak involving car GUI
 * Made street lights turn on an hour earlier
 * Added two additional purchasable garage slots
 * Buffed Tec-9 recoil
 * Fixed a bug relating to foraging
 * Attempted to fix a bug relating to impounding cars
 * Reduced time it takes to repair some things
 * Breaking glass or a wheel on a car your don't own now gives reputation
 * Making someone bleed now gives reputation
 * Fixed a maximum jail sentence not removing all your reputation
 * Increased the time it takes dill to replenish
 * Fixed the bug that caused your license plate to change when erasing an occupied garage slot
 * Fixed torso shots not registering
 * Decreased the speed at which you bleed out
 * Decreased reputation penalty for vehicular manslaughter
 * Fixed cars not taking damage from guns
 * Increased view distance

December 29 v1.013 (Terrain Update)
Continue to 2020 Release Notes
 * New map!
 * Fixed version counter
 * Doubled the price of getting out of jail early
 * Fixed GUI not disappearing when repairing a car
 * Fixed being unable to replace wheels
 * Fixed impounding (this time for real)
 * Fixed not being able to escape handcuffs after rejoining
 * Fixed tire marks vanishing after turning off the engine
 * Impounded cars are now given wheels and a working engine when they time out and go up for sale at the used car lot
 * Increased new car price to $1500
 * Fixed webhooks